I haven’t finished it yet, but Dungeons and Dreamers: The Rise of Computer Game Culture from Geek to Chic by Brad King and John Borland is, for me at least, both a look back at my own past and a glimpse into what might have been, given a lot of luck and determination.
The book puts the culture of electronic gamers into perspective, drawing its origins out of the Dungeons & Dragons backgrounds of people like Ultima creator Richard Garriott and the developers of Doom and Quake.
Every time I read something about this particular subject, I’m reminded of just how many contacts I had with a number of the truly mythic personalities of the field, back in the late 1970s and early 1980s, when — if I’d had more confidence — I might have been able to get into the ground level of the electronic gaming field. Ah well.
I’ll have to see how the story turns out.